THE VALUE OF DESIGN RESEARCH
Basics of a Design Research Epistemology
Can There be Scientific Theories of Design that do not Scientize Design?
Design Research Across Cultures: Lessons Learned from Field Experiences
Reflection-in-Action: Donal Schöen Reconsidered
Towards Precedence that Justifies the Knowledge Claims of Design Methods
Beyond the Science of Design: Criteria for “UMBRELLA” Design Theories
Communication Design for Urban Environment: Creative Projects to Explore the Cultures of the Places
Creativity in the Video Game Industry: Using Schön’s Constants to Understand Frame Creation
Reductionism as a Tool for Creative Exploration
Professional Empathy: The Missing Key in Multi-Stakeholder Collaboration
Contrasting French and Japanese Views on the Quality of Collaboration in Creative Design Sessions
Creative Tools to Address Complexity in Design: Feedback from an Industrial Context
Exploring the Impact of Users’ Participation to Creative Workshops for New Mobility Solutions
An Experience Report on Teaching Design
Design Based Research for Valuable Programs in the Process of Adaptive Reuse
Space|Time|Place: Enabling Participation in Design Research for Higher Education Staff
Exploring the Disciplinary Core of Design: Common Ground Between Its Theory and Practice
The Growth of Five US Design Disciplines, 1984-2012
Research on A-UIG Model of “Shanghai Industrial Design” as a Sample
Design Education and Hypermedia
Textile Design Research: From Chemistry to Craft Towards Sustainable Design Innovation
Not Without Design - Systematically Linking Research, Design and Project Management
Myth, Complex Thought and Identity: The Role of Mythical Thought in Emotional Design
Please Mind the Balance. Using Design to Engage Households in the Smart Grid Scenario
Design for 'Domestication': The Decommercialisation of Traditional Crafts
Discover Area: Co-Designing for Situated Learning within a Ghanaian Community
Vernavular Design: Cultural Diversity and Other Meanings
Uniqueness and Diversity in Brazilian Contemporary Design
Eliciting and Activating the Added Value of Design Research on/for Craft Innovation
Craft and Faith in Transformation
REDe: Rhapsody of Entrepreneurship and Design
Understanding the Making of Wearable Objects by Non-Jewellery Designers: A Design Lab Approach
An Inspection System of Urban Soundscape Based on the City Audibility
Street Furniture for Visually Impaired People: Directive/Indicative Signeposting
Olfactory Perception: Study of Encapsulation of Orange Oil for Application in Product Design
Seeing the Environment from the Eye of Blinds
Jamming to Direct Technology Development: An Analysis of Two Technology Jams
Rich-Prospect Browsing for Design Scenario Information
Caution Co-Design - If It's Not One Thing It's Another
Reframing at the Fuzzy Front End of Innovation: A Prospective Proposal
Advanced Design Practices for Sharing Futures: A Focus on Design Fiction
Forgotten Pathways of a Secret Landscape: An Inquiry in to the “Cubas” of the South of Portugal
Myth-Based Designs; Applying Holt and Camerons' Cultural Strategy Approach to New Product Form
Co-Creating the Future: Design Practices and Tools for Effective Customer Co-Creation
Start Up With Design - Fosterin Design Orientation in Start-Up Companies
The Collective Unfamiliar: Towards a Communal Design Approach
Does Visual Communication Get Through the Market to Its Audiences?
The Consequences of Things: The Semiotics and the Pragmatistic Route to Designing
How Associative Material Characteristics Create Textile Reflection
Semiotic Approach to Usage Design
Semioticians and Design. Results from an International Survey
For a History of Semiotics of Design Projects
Pragmatic Semiotics in Design Research: La Gaité Lyrique Video Game Center
Connecting Objects and Cultural Trends: A Pragmatist Approach for Sensemaking in Furniture Design
The Photography in Contemporary Design: Use Persuasive for Environmental Causes
Semiotic Research in Furniture Design: What is the Added Value?
How Mapmaking Informs Placemaking Practices in Detroit Organizations
The Levels of Citizen Engagement in Urban Development
The Virtual Culture House - Shaping the Identity of a Public Knowledge Institution
The Legitmacy of Multi-Modal Design in Public Policy Deliberations
Designing with the Neighboorhood: An Experience of Participatory Design and Social Communication
The Value Of Design Research In Improving Crime Prevention Policy And Practice
Design for Europe: Employing Scenarios to Benchmark the Effectiveness of European Design Policy
Re-Cycle Practices in the City as Political Act: Design Perspectives.
Diagnostic Tools for Design Policy Research
Design Citizens: Is Education a Catalyst for Systemic Change?
Barter, a Dimension of Sustainability Design
The Value of Humanitarian Design: The Case of the Apis Project
The Role of Game Design in Addressing Behavioural Change
A Four Layer of Abstraction Communication Framework Supporting Design Dialogue
From Students to Designers: How to Co-Create a Behavioural-Meme within a Local Creative Industry.
What is Ludic About Ludic Design? A Back and Forth Between Theory and Practice
Exploring the Complex: Method Development by Research Through Design
Designing for Participatory Sensemaking
Cultural Liaisons: Investigating Creative Practice
Please Mind the Balance. Using Design to Engage Households in the Smart Grid Scenario
Memory and Discovery. The Contribution of Humanities to the Enhancement of Built Historical Heritage
The Potential of Design Aesthetics
Narrative Objectification: Processes and Methodology of Value Creation Through Story-Telling Tools
Design & Ritual. Crossed Narratives Among Design, Anthropology and Sociology
Perceptive Behavior in a Virtual Environment of a Region with Local Cultural Characteristics
A Critical Analysis on the Effectiveness of Design Support Programmes in the UK
Managing Design Driven Innovation Through the Use of Design Scorecards
Design Management from the Perspective of Functional Upgrading
Evaluating Design for Specific User Groups - Development of Criteria for a Design Award
Exploring the Effect of Design Thinking Concept Through Organizations’ Expectations From Designers
Co-Creation in Service Design Practice
The Times They are A-Changin’ – Perspectives on Design Industry Business Models
Stepping into the Future with Design Intervention
Design as Power. An Exploration into the Dark Side of Design
Processus de Solution en Designs Pour une Créativité Écologique
Fostering Sustainable User Behaviour: Exploring Meaning and Its Creation in Products and Services
Design for All: The Role of Design as Anomaly for a Changing Paradigma
Social Design Management: Design as an Organizational Tool for Social Business Development
The Ethic Design and the Semiotics of Objects: Example of Food Packaging Design
Open for Inspection: Social Change Through Dialogue
Universal Design: Utopia or Citizenship Respect?
Why Designers Won’t Save the World
Design for Healthcare Sustainability: Ethical Implications of Eco-Design Research
Comment La Semiotique Peut-Elle Aider Le Designer A Concevoir Des Strategies D'Innovation?
Design et Sémiotique Post-Greimassienne
The Role of Design in the Repositioning of a Corporate Brand
Coherence in the Design of Official and Unofficial Tourism Websites: Enhancing City Brand
Meta-Design as Framework for Experience Design
The Value of Design and Design Research in Cultural Brands Management
Brand Design: Identity and Cultural Mediation
The Ethic Design and the Semiotics of Objects: Example of Food Packaging Design
Advanced Design Practices for Sharing Futures: A Focus on Design Fiction
Competencies in Design Education
Value of Design Competencies Within an Outcomes-Based Education
Teaching and Supervising Distant Interdisciplinary Design Teams
A Proposal for a Prospective Method Based on Grounded Theory
Rethinking Social Experiences and Design Activities: A Framework
Exploring the Rhetorical Orientations of Design Trends: A Kenneth Burkean Approach
Affordances and Values of Technical Artefacts
Design as Living Project: Working with Knowledge and Igrorance